Post by Sinan Nadir on Jun 24, 2016 8:21:53 GMT -5
Full Name: Sinan Nadir
Aliases: Mean Seen, Helmet, Bugbait
Avatar Photo:
- i63.tinypic.com/2rwvwwg.jpg
Age: 24
Gender: Male
Appearance:
- Sinan is six-foot-two and in good health. Though a little underfed at about 145 lbs, he has maintained lean muscle. He has a tattoo of a boat on his left shoulder and a red ‘T’ on his right. He has a tattoo of a wasp above his left hip. His eyes are dark brown and his hair is black. His clothes are virtually always filthy with walker guts and blood to camouflage his scent.
Occupation (studies and job before the outbreak): Before the outbreak Sinan was a student at a private Massachusetts college, majoring in computer science.
Hometown (city, state, country): Born and raised in Poughkeepsie, New York, United States
Relationships (relatives, friends,...):
- Fahim Nadir: Father, 55, last known location Tripoli
- Sabah Nadir, Mother, 47, last known location Tripoli
- Lamya Nadir, 23, sister, last known location San Diego
- Mariam Nadir, 18, sister, last known location Tripoli
- Husayn Nadir, 15, brother, last known location Tripoli
- Sameera Nadir, 11, sister, last known location Tripoli
Weapons (currently in possession):
- 9mm pistol, two bullets left
- switchblade
Items (clothing, backpacks, first-aid kits, etc...):
- backpack
clothing: one pair of jeans, 3 pair socks, underwear, belt, 1 pair gloves, 1 pair running shoes, t-shirt, long-sleeved shirt, sunglasses, knit hat
- hygiene: toothbrush, toothpaste, soap, razor
- flashlight, batteries (single-use and rechargeable), blanket, gauze, disinfectant, water bottle, matches, rechargeable cochlear implant batteries and charger, aspirin, sticky notes, pens, multitool
- Gameboy Color, Pokemon Blue game cartridge, Super Mario Bros Deluxe game cartridge, paperback copy of Moby-Dick, rowing medal
Mode of transportation:
- mountain bike
List 3 or more good personality traits:
- Intelligent
- Hard-working
- Optimistic
-
List 3 or more bad personality traits:
- Sarcastic
- Impatient
- Selfish
-
List 3 strengths:
- Physically fit – Before the outbreak, Sanin lived a very active lifestyle as a highly competitive rower. He remains in decent enough physical shape and health. He can take a few hits before he drops and can withstand a brief illness or minor injury.
- Resourceful – He is quick to adapt to changing situations and surroundings, quick-thinking on his feet, and this has scraped him out of trouble more than once.
- Multilingual – Sinan is fluent in English, Arabic, and American Sign Language. Admittedly, the usefulness of this sharply decreases as the population of living speakers/signers drops.
List 3 flaws:
- Deaf – Sinan is profoundly deaf and had cochlear implant surgery when he was a child. Even with the cochlear implants still mostly functioning, he can have a difficult time following conversation. After collapse of civilization, Sinan’s cochlear implants have repeatedly run out of battery, and currently he has no way to charge them. His disability leaves him vulnerable to a variety of threats, walker and living alike. Even when around survivors, he has a difficult time reading lips. He also has a slight but noticeable speech impediment because of this.
- Poor aim – He has a gun, sure, but it’s mostly for show. He’s a terrible shot.
- Jumpy - Sinan is usually on his own, and this has made him jumpy and a little paranoid, and when surprised he tends to overreact.
Describe your character's life before the Apocalypse:
- Sinan grew up in Poughkeepsie, New York, the firstborn child to a wealthy couple who had immigrated from Lebanon before he was born. Though he was born profoundly deaf, he received cochlear implants when he was four years old and grew up learning both spoken language and sign. As a teacher’s pet and a kid with a noticeable disability, he was far from the most popular child at his private school. It wasn’t until he hit his growth spurt in middle school that he was able to persuade bullies that he’d be better off as an ally than a victim. This suited him better than being a scrappy target, anyway – to put it bluntly, he got a kick out of tormenting his vulnerable classmates. In high school he was the varsity captain of his school’s rowing team, mixing charisma and intimidation tactics to lead a fairly decent youth squad (composed almost entirely of other spoiled rich kids).
He was accepted into a private college to major in computer science. He did well here, juggling a variety of acts: the dedicated student, earning excellent grades and praise from his professors; the student athlete, working hard and competing in the top boat in his college’s rowing team; the would-be frat boy, a constant presence at parties on and off campus. Sure, his grades got a boost from the ADHD medications he bought from the kid down the hall, and his teammates called him ‘Helmet’ because of a few rowing accidents that landed him in the water instead of keeping him in the boat, but all in all, things were going well. Back then, he thought his biggest problem would be if his semi-conservative parents found out about the alcohol, the recreational drug use, and the girlfriends (and occasional man).
What happened to your character on Outbreak Day?:
- The day before the Outbreak, he and his teammates had had a night out celebrating a second-place finish in a championship regatta. The morning of, Sinan woke up at a stranger’s apartment with a killer hangover and without his wallet or cell phone. While sprawled out on this stranger’s couch, knocking back a couple of aspirin and trying to figure out how to get back to the hotel where he and the team were staying, he barely noticed the reports on the news about sudden violent outbreaks in cities across the country. He persuaded his new friend to loan him taxi money and made it back to the hotel an hour after the team was supposed to have left, expecting his coach to tear him to metaphorical pieces. Instead he barely got half a lecture while being pushed into one of the waiting minivans. He planned to spend the several-hour-long trip home sleeping off his hangover.
Instead he was woken up by his teammates halfway home. They were still on the interstate, stuck in barely-crawling traffic, and had been for at least an hour. Outside, they could hear occasional gunfire, and there was movement up ahead that they couldn’t quite make out.
It came from the other side of the highway first – across the barrier they saw shambling, grotesquely injured people who couldn’t possibly be alive walking between the stopped cars, grabbing people through opened windows whenever possible and swarming the cars when not. This impossible scene was enough to convince them to abandon tear off of the sideway, down the middle-of-nowhere exit that they had been about to pass. They tried to stop at a small town off the exit, but the locals demanded that they leave, and none of the rowers wanted to argue when guns were being waved around. On their cell phones they tried to get in contact with teammates in other vans, coaches, friends at school, but without much luck. With most of his own family visiting grandparents in Tripoli, Sinan didn’t have many calls to make (or a phone to make them on). Eventually, as his teammates frantically called parents and siblings, they began to patch together that the situation was dire. Finally someone loaned Sinan a phone, and he texted his little sister, Lamya, in San Diego. The conversation was brief but she said she was safe.
Describe your character's life after the Apocalypse:
- Too uneasy to go back on the interstate, the minivan stuck to backroads and tried to chart a course back home. They soon ran out of gas and, with the bare essentials, abandoned the van and hiked further down the road. The town they encountered on foot was more hospitable – it was a rural town that barely had a convenience store, but an older couple saw the sunburned and scared college students walking down the road and let them in. There they found out more of what had happened and watched it unfold on television. Cell service was already out. They spent two days there as the couple’s guests, watching the world collapse on live news before that signal was gone too. Half of the van group wanted to stay in town, where the walkers (as they were being called) hadn’t yet reached, while Sinan and two other teammates wanted to keep going. They hitched a ride with a neighbor who was driving up north to find his daughter in Maryland.
After an uneventful first day of travel, things went to hell. They encountered a blockade and stopped by a group of men claiming to be police officers, claiming that they needled all of their supplies and their vehicle for the safety of the town. They were forced out of the vehicle and frisked. One of the supposed police officers groped a female teammate and another teammate swung at the offender. A fight broke out. Shots were fired. He saw his friend shot, but he couldn’t be sure -- Sinan’s limited courage and strained loyalty failed him. He grabbed his backpack and fled in the confusion.
He was afraid to go near towns after that, sticking to fields and scruffy woods. He’d never been a boy scout but he managed not to kill himself, living off of protein bars and wild strawberries that gave him stomach cramps. The batteries in his implants died, leaving him unable to hear any approaching threats and making him even more jumpy. After about three days of this miserable excuse for roughing it he followed a road into a small town – abandoned, it seemed. There were one or two of the walkers stumbling about, but they were slow and Sinan was able to keep an eye on them. He raided a convenience store for food and fled again. This lifestyle – keeping his distance, occasionally dipping a toe in to see if civilization had restored itself – lasted for about a month. It ended when he got cocky. Sinan came across a mid-sized town in Alabama. He figured it was as abandoned as all the others. He was scavenging a pharmacy, looking to see if they had batteries in stock for his ears, when he was ambushed. By living, breathing people, not walkers. They didn’t take kindly to this stranger stealing from their town, their territory, but decided he would be more useful with a pulse than without. They took his supplies and used him as bait, to draw walkers – ‘bugs,’ they called them, as some sort of joke – out of buildings that they wanted to reclaim.
Over the course of a few months, Sinan was carefully able to earn their trust, convince them that he was perhaps a friend and not just a tool. They returned a few of his possessions, allowed him to come along on missions with them instead of just being the lure, helped him find new batteries. They figured he was harmless – even gave him a gun, though without bullets. It was from them that he learned to cover himself with walker guts to hide his smell and move more freely though heavily infested areas. One night while they were sleeping he snuck out and left the doors to their stronghold standing wide open, in case there were any bugs around lucky enough to smell out the living.
He stole a motorbike, too, though it ran out of gas after he crossed the Tennessee border. He returned to a life of scavenging. Occasionally he would encounter other humans – sometimes friendly – sometimes friendly enough to convince him to stick around for a while in whatever shitty shelter they had put together. Sinan either left when he became restless or when the tensions in the group reached a point where he felt he’d be safe far away from the impending implosion. Sometimes he falls in with groups trying to carve out a life for themselves, sometimes he finds himself stealing from those groups, but most of the time he keeps his head down, keeps his distance, just looking for whatever passes as safe these days.
Aliases: Mean Seen, Helmet, Bugbait
Avatar Photo:
- i63.tinypic.com/2rwvwwg.jpg
Age: 24
Gender: Male
Appearance:
- Sinan is six-foot-two and in good health. Though a little underfed at about 145 lbs, he has maintained lean muscle. He has a tattoo of a boat on his left shoulder and a red ‘T’ on his right. He has a tattoo of a wasp above his left hip. His eyes are dark brown and his hair is black. His clothes are virtually always filthy with walker guts and blood to camouflage his scent.
Occupation (studies and job before the outbreak): Before the outbreak Sinan was a student at a private Massachusetts college, majoring in computer science.
Hometown (city, state, country): Born and raised in Poughkeepsie, New York, United States
Relationships (relatives, friends,...):
- Fahim Nadir: Father, 55, last known location Tripoli
- Sabah Nadir, Mother, 47, last known location Tripoli
- Lamya Nadir, 23, sister, last known location San Diego
- Mariam Nadir, 18, sister, last known location Tripoli
- Husayn Nadir, 15, brother, last known location Tripoli
- Sameera Nadir, 11, sister, last known location Tripoli
Weapons (currently in possession):
- 9mm pistol, two bullets left
- switchblade
Items (clothing, backpacks, first-aid kits, etc...):
- backpack
clothing: one pair of jeans, 3 pair socks, underwear, belt, 1 pair gloves, 1 pair running shoes, t-shirt, long-sleeved shirt, sunglasses, knit hat
- hygiene: toothbrush, toothpaste, soap, razor
- flashlight, batteries (single-use and rechargeable), blanket, gauze, disinfectant, water bottle, matches, rechargeable cochlear implant batteries and charger, aspirin, sticky notes, pens, multitool
- Gameboy Color, Pokemon Blue game cartridge, Super Mario Bros Deluxe game cartridge, paperback copy of Moby-Dick, rowing medal
Mode of transportation:
- mountain bike
List 3 or more good personality traits:
- Intelligent
- Hard-working
- Optimistic
-
List 3 or more bad personality traits:
- Sarcastic
- Impatient
- Selfish
-
List 3 strengths:
- Physically fit – Before the outbreak, Sanin lived a very active lifestyle as a highly competitive rower. He remains in decent enough physical shape and health. He can take a few hits before he drops and can withstand a brief illness or minor injury.
- Resourceful – He is quick to adapt to changing situations and surroundings, quick-thinking on his feet, and this has scraped him out of trouble more than once.
- Multilingual – Sinan is fluent in English, Arabic, and American Sign Language. Admittedly, the usefulness of this sharply decreases as the population of living speakers/signers drops.
List 3 flaws:
- Deaf – Sinan is profoundly deaf and had cochlear implant surgery when he was a child. Even with the cochlear implants still mostly functioning, he can have a difficult time following conversation. After collapse of civilization, Sinan’s cochlear implants have repeatedly run out of battery, and currently he has no way to charge them. His disability leaves him vulnerable to a variety of threats, walker and living alike. Even when around survivors, he has a difficult time reading lips. He also has a slight but noticeable speech impediment because of this.
- Poor aim – He has a gun, sure, but it’s mostly for show. He’s a terrible shot.
- Jumpy - Sinan is usually on his own, and this has made him jumpy and a little paranoid, and when surprised he tends to overreact.
Describe your character's life before the Apocalypse:
- Sinan grew up in Poughkeepsie, New York, the firstborn child to a wealthy couple who had immigrated from Lebanon before he was born. Though he was born profoundly deaf, he received cochlear implants when he was four years old and grew up learning both spoken language and sign. As a teacher’s pet and a kid with a noticeable disability, he was far from the most popular child at his private school. It wasn’t until he hit his growth spurt in middle school that he was able to persuade bullies that he’d be better off as an ally than a victim. This suited him better than being a scrappy target, anyway – to put it bluntly, he got a kick out of tormenting his vulnerable classmates. In high school he was the varsity captain of his school’s rowing team, mixing charisma and intimidation tactics to lead a fairly decent youth squad (composed almost entirely of other spoiled rich kids).
He was accepted into a private college to major in computer science. He did well here, juggling a variety of acts: the dedicated student, earning excellent grades and praise from his professors; the student athlete, working hard and competing in the top boat in his college’s rowing team; the would-be frat boy, a constant presence at parties on and off campus. Sure, his grades got a boost from the ADHD medications he bought from the kid down the hall, and his teammates called him ‘Helmet’ because of a few rowing accidents that landed him in the water instead of keeping him in the boat, but all in all, things were going well. Back then, he thought his biggest problem would be if his semi-conservative parents found out about the alcohol, the recreational drug use, and the girlfriends (and occasional man).
What happened to your character on Outbreak Day?:
- The day before the Outbreak, he and his teammates had had a night out celebrating a second-place finish in a championship regatta. The morning of, Sinan woke up at a stranger’s apartment with a killer hangover and without his wallet or cell phone. While sprawled out on this stranger’s couch, knocking back a couple of aspirin and trying to figure out how to get back to the hotel where he and the team were staying, he barely noticed the reports on the news about sudden violent outbreaks in cities across the country. He persuaded his new friend to loan him taxi money and made it back to the hotel an hour after the team was supposed to have left, expecting his coach to tear him to metaphorical pieces. Instead he barely got half a lecture while being pushed into one of the waiting minivans. He planned to spend the several-hour-long trip home sleeping off his hangover.
Instead he was woken up by his teammates halfway home. They were still on the interstate, stuck in barely-crawling traffic, and had been for at least an hour. Outside, they could hear occasional gunfire, and there was movement up ahead that they couldn’t quite make out.
It came from the other side of the highway first – across the barrier they saw shambling, grotesquely injured people who couldn’t possibly be alive walking between the stopped cars, grabbing people through opened windows whenever possible and swarming the cars when not. This impossible scene was enough to convince them to abandon tear off of the sideway, down the middle-of-nowhere exit that they had been about to pass. They tried to stop at a small town off the exit, but the locals demanded that they leave, and none of the rowers wanted to argue when guns were being waved around. On their cell phones they tried to get in contact with teammates in other vans, coaches, friends at school, but without much luck. With most of his own family visiting grandparents in Tripoli, Sinan didn’t have many calls to make (or a phone to make them on). Eventually, as his teammates frantically called parents and siblings, they began to patch together that the situation was dire. Finally someone loaned Sinan a phone, and he texted his little sister, Lamya, in San Diego. The conversation was brief but she said she was safe.
Describe your character's life after the Apocalypse:
- Too uneasy to go back on the interstate, the minivan stuck to backroads and tried to chart a course back home. They soon ran out of gas and, with the bare essentials, abandoned the van and hiked further down the road. The town they encountered on foot was more hospitable – it was a rural town that barely had a convenience store, but an older couple saw the sunburned and scared college students walking down the road and let them in. There they found out more of what had happened and watched it unfold on television. Cell service was already out. They spent two days there as the couple’s guests, watching the world collapse on live news before that signal was gone too. Half of the van group wanted to stay in town, where the walkers (as they were being called) hadn’t yet reached, while Sinan and two other teammates wanted to keep going. They hitched a ride with a neighbor who was driving up north to find his daughter in Maryland.
After an uneventful first day of travel, things went to hell. They encountered a blockade and stopped by a group of men claiming to be police officers, claiming that they needled all of their supplies and their vehicle for the safety of the town. They were forced out of the vehicle and frisked. One of the supposed police officers groped a female teammate and another teammate swung at the offender. A fight broke out. Shots were fired. He saw his friend shot, but he couldn’t be sure -- Sinan’s limited courage and strained loyalty failed him. He grabbed his backpack and fled in the confusion.
He was afraid to go near towns after that, sticking to fields and scruffy woods. He’d never been a boy scout but he managed not to kill himself, living off of protein bars and wild strawberries that gave him stomach cramps. The batteries in his implants died, leaving him unable to hear any approaching threats and making him even more jumpy. After about three days of this miserable excuse for roughing it he followed a road into a small town – abandoned, it seemed. There were one or two of the walkers stumbling about, but they were slow and Sinan was able to keep an eye on them. He raided a convenience store for food and fled again. This lifestyle – keeping his distance, occasionally dipping a toe in to see if civilization had restored itself – lasted for about a month. It ended when he got cocky. Sinan came across a mid-sized town in Alabama. He figured it was as abandoned as all the others. He was scavenging a pharmacy, looking to see if they had batteries in stock for his ears, when he was ambushed. By living, breathing people, not walkers. They didn’t take kindly to this stranger stealing from their town, their territory, but decided he would be more useful with a pulse than without. They took his supplies and used him as bait, to draw walkers – ‘bugs,’ they called them, as some sort of joke – out of buildings that they wanted to reclaim.
Over the course of a few months, Sinan was carefully able to earn their trust, convince them that he was perhaps a friend and not just a tool. They returned a few of his possessions, allowed him to come along on missions with them instead of just being the lure, helped him find new batteries. They figured he was harmless – even gave him a gun, though without bullets. It was from them that he learned to cover himself with walker guts to hide his smell and move more freely though heavily infested areas. One night while they were sleeping he snuck out and left the doors to their stronghold standing wide open, in case there were any bugs around lucky enough to smell out the living.
He stole a motorbike, too, though it ran out of gas after he crossed the Tennessee border. He returned to a life of scavenging. Occasionally he would encounter other humans – sometimes friendly – sometimes friendly enough to convince him to stick around for a while in whatever shitty shelter they had put together. Sinan either left when he became restless or when the tensions in the group reached a point where he felt he’d be safe far away from the impending implosion. Sometimes he falls in with groups trying to carve out a life for themselves, sometimes he finds himself stealing from those groups, but most of the time he keeps his head down, keeps his distance, just looking for whatever passes as safe these days.